In Final Fantasy VII Ever Crisis, weapons make a big difference depending on which types of enemies you engage. Here is a ranked tier list.
The quality and effectiveness of weapons in Final Fantasy VII Ever Crisis can be divided into S, A, and B tiers. S is considered the best of the meta and B is considered the weakest.
Cloud Strife
S Tier Weapons
Weapon | C. Ability |
Murasame | Thunderstrike |
Maritime Sword | Seasplitter |
Murasame does physical Lightning damage, making Cloud the best damage dealer possible.
Maritime Sword offers powerful physical Water damage, though the attack animation is lengthy.
A Tier Weapons
Weapon | C. Ability |
Apocalypse | Bloody End |
Buster Sword | Braver |
Crystal Sword | Cure Burst |
Enhance Sword | Blizzara Burst |
Hardedge | Armor Break |
Mythril Saber | Blade Burst |
Shiva’s Blade | Blizzara Surge |
Apocalypse has a 940% damage modifier at level 90 with max overboosts, but a low physical and magical attack.
Buster Sword works well in the early game but is only effective later when trying to increase Cloud’s HP.
Crystal Sword helps with support, healing, and defense buffing to increase the survival rate of a team.
Enhance Sword is the ideal weapon for magic-damage dealing, and uses the Ice element.
Hardedge allows Cloud to take on the role of DPS and debuffer simultaneously.
Mythril Saber is ideal for magic-attack builds, as it offers the highest non-elemental magic damage for single-target.
Shiva’s Blade deals efficient elemental Ice damage in relation to the ATB cost and is a great sub-weapon for raw stats when fully overboosted.
B Tier Weapons
Weapon | C. Ability |
Butterfly Edge | Stalwart Barrier |
Iron Blade | Blast Wave |
Organics | Shock Slice |
Butterfly Edge is a weapon that self-buffs PDEF and heals for some HP. It focuses on defense but is weak in comparison to other options. Still, you can get a 30% Ice damage boost by making use of the third materia support slot.
Iron Blade offers an AoE physical buff, providing a PDEF boost as its initial ability. It pales in comparison to other options.
Organics includes a single-target stun but offers no offensive abilities.
Sephiroth
S Tier Weapons
Weapon | C. Ability |
CC Alloy Sword | Thundaga |
Edged Wings | Aerial Frostblade |
Northern Lights | Radiant Aurora |
Prototype Crimson Blade | Firaga |
Shinra Blade: Model I | Shock Blast |
Torn Wing | Solid Barrier |
CC Alloy Sword deals elemental Lightning magic damage and provides a powerful passive bonus to magic attacks.
Edged Wings offers extremely potent single-target elemental Ice magic damage.
Northern Lights debuffs an enemy’s PATK and deals non-elemental physical damage with a 10% crit rate, boosting Fire resistance and magical defense.
Prototype Crimson Blade is a great Fire weapon, dealing AOE magical damage with a great modifier. It also provides an ATK boost and Fire damage boost, which helps while on offense, but also provides these passive bonuses.
Shinra Blade: Model I offers high single-target non-elemental physical damage. It provides two offensive abilities and is considered the best secondary weapon alongside Aonibi.
Torn Wing is a free weapon that offers incredible raw stats, turning Sephiroth into a single-target PDEF butter but also includes a small heal and boosts ATK by 16 points (27 points with Overboost) and PDEF by 4 points at level 90 (24 points with PDEF).
A Tier Weapons
Weapon | C. Ability |
Aonibi | Frenzied Stance |
Glaireid | Sweeping Slash |
Mythril Type-0 Katana | Steadfast Stance |
Nameless | Telluric Fury |
Aonibi provides a strong buff to magical attack and also heals, but requires over-boosting to reach its highest potential.
Glareid deals non-elemental physical damage with a 10% crit rate. It manages to boost physical attack by 24 points and limit break effectiveness by 12 points. The third materia increases earth damage by 30%.
Mythril Type-0 Katana allows Sephiroth to buff his PDEF and applies the Regen effect. It helps to make him more durable, including and especially with the HP bonus.
Nameless can easily reduce enemy magical defense and spam attacks for only 2 ATB.
B Tier Weapons
Weapon | C. Ability |
Tifa Lockhart
S Tier Weapons
Weapon | C. Ability |
Leather Gloves | Omnistrike |
Motor Drive | Sonic Spiral |
Tiger Fangs | Uppershot |
Leather Gloves helps weaken bosses to prevent them from doing lethal physical or magical damage.
Motor Drive is ideal for bosses that are weak to Wind. It manages to deal 790% single-target physical wind damage with no other gimmicks and offers the second-highest attack base stat among her weapons.
Tiger Fangs allows Tifa to debuff the enemy’s magical attack. With high physical attack at 540% non-elemental damage, they are effective but suffer from low healing and magical attacks.
A Tier Weapons
Weapon | C. Ability |
Crystal Gloves | Thundaga |
Grand Gloves | Vigor |
Lifeguard Wraps | Healing Waves |
Sonic Striker | Divekick |
Crystal Gloves are incredibly useful when doling out AoE elemental Lightning magic damage while also boosting HP. They also increase magical attack as a sub-weapon.
Grand Gloves make Tifa a great support with self-healing and the ability to remove poison and silence. They work better as a sub-weapon because of the healing boost.
Lifeguard Wraps allows Tifa access to AoE healing, second only to the Grand Gloves. Similar to the Grand Gloves, they provide healing potency by 16 points (27 points at max overboost). They also boost Fire resistance.
Sonic Striker is one of Tifa’s best melee weapons, offering the highest physical non-elemental damage of 990% when maxed out. It manages to boost physical attack, magical attack, and water resistance.
B Tier Weapons
Weapon | C. Ability |
Kaiser Knuckles | Chi Trap |
Powersoul | Savage Blast |
Kaiser Knuckles deals 480% single-target non-elemental magic damage, with high magical defense and Ice resistance. It also debuffs the enemy’s magic defense. They can be useful on attack-heavy teams and are not necessary since Tifa has DEF and MDEF on her Limit Break. They increase physical and magical attacks as a sub-weapon.
Powersoul offers the second-highest magical attack among Tifa’s weapons, boasting a whopping 900% damage modifier on non-elemental damage and a 10% crit rate.
Barret Wallace
S Tier Weapons
Weapon | C. Ability |
Assault Gun | Agitation |
Flame Projector | Firaga |
Heavy Hauser | Pyroball |
W Machine | Quick Burst |
Assault Gun helps make Barret flexible, giving him access to defense boosters and a small AOE heal.
Flame Projector offers AOE Fire damage for Barret to boost his magic attack and Fire potency, which works well against bosses who are weak to Fire like Shiva. It also works well as a sub-weapon for magic damage dealers, especially for Fire attack builds.
Heavy Hauser deals some of the most powerful non-elemental physical damage.
W Machine helps improve crit and reduces enemy physical defense.
A Tier Weapons
Weapon | C. Ability |
Enemy Launcher | Chain Bomber |
Heavy Vulcan | Stalwart Manaward |
Max Ray | Energy Laser |
Shiva Cannon | Blizarra Surge |
Solid Bazooka | Doom Impact |
Enemy Launcher deals heavy AOE physical damage to clear smaller mobs.
Heavy Vulcan is helpful for protecting against single-target magical damage from bosses.
Max Ray deals incredible non-elemental magic damage, boosting physical defense by 24 points and crit by 6 points. It is primarily used for defense and increases earth damage by 30%.
Shiva Cannon deals effective single-target magic Ice damage, and offers fire resistance by 24 points and attack by 6 points, which makes it effective against Ifrit and other Ice-weak bosses.
Solid Bazooka debuffs a single-target’s magical attack and deals non-elemental physical damage.
B Tier Weapons
Weapon | C. Ability |
Gatling Gun | Blitz Beat |
Gatling Gun lets Barret deal single-target non-elemental physical damage with a 10% crit rate. It provides water resistance and HP buffs as well.
Aerith Gainsborough
S Tier Weapons
Weapon | C. Ability |
Fairy Tale | Curaga |
Guard Stick | Stalwart Manaward |
Sun Umbrella | Nightbloom |
Fairy Tale offers the most potent healing of any other weapon in the game with powerful AOE support and has the highest stat across all of Aerith’s weapons. In terms of attack and magic, it’s not effective at all, but it does provide earth resistance. Use it as a sub-weapon to get the most out of it.
Guard Stick is the best main weapon for healing builds and pairs perfectly with Fairy Tale. Its base stats are up there, but not the best. The biggest advantage it brings to the table includes the single-target magic defense buff.
Sun Umbrella enables Aerith to break single-target enemy defense, sitting in the middle for healing, and deals effective non-elemental magic damage.
A Tier Weapons
Weapon | C. Ability |
Full Metal Staff | Heavenly Spike |
Mythril Rod | Saving Grace |
Prism Rod | Raging Sphere |
Ramuh Staff | Thundara Surge |
Wizard Staff | Thundaga |
Wizer Staff | Quaga |
Full Metal Staff allows Aerith to serve as a physical damage dealer, offering the highest attack stat among all her weapons. Unfortunately, it suffers from low magic and healing. However, it manages to lower the enemy’s attack stat.
Mythril Rod buffs the party’s defense while also providing healing second only to Fairy Tale. It’s effective against bosses, boosting magic defense by 27 points and lightning resistance by 36 points.
Prism Rod deals single-target magical Wind damage, boasting the second-highest damage modifier. The base magic attack is second only to the Silver Staff. It manages to boost HP and wind potency, pairing well with her Prism Dress outfit for a 35% wind damage bonus.
Ramuh Staff deals elemental magic Lightning damage and provides water resistance at 24 points and an HP boost at 6 points.
Wizard Staff hits enemies with AoE lightning magic and offers a magic stat that’s above average. It provides a boost to offensive abilities with 40 magic attack and 36 lightning potency.
Wizer Staff is Aerith’s second-best magic weapon, dealing AoE earth damage. It provides 40 points of HP and 36 earth potency. It stands out with an X sigil damage boost for the third materia slot.
B Tier Weapons
Weapon | C. Ability |
Striking Staff | Tempest Force |
Striking Staff is a physical damage weapon that offers a 900% damage modifier with a 10% chance of crit.
Zack Fair
S Tier Weapons
Weapon | C. Ability |
Arc Sword | Homing Blast |
Cutlass | Destructive Swipe |
Falchion | Gale Blast |
Arc Sword does effective single-target non-elemental magic damage and works well to reduce enemy magic defense.
Cutlass works well to reduce single-target enemy physical defense.
Falchion inflicts AoE physical wind damage, and offers great base stats for physical attack and wind potency. It works well if you need effective Wind elemental damage without relying on Materia.
A Tier Weapons
Weapon | C. Ability |
Beach Parasol | Magic Ray |
Crystal Sword (Z) | Firaga |
Defender | Spirit Burst |
Enhance Sword (Z) | Healing Vortex |
Ifrit’s Sword | Fira Surge |
Beach Parasol offers single-target magic damage, HP, and magical defense abilities, making Zack an effective magic attacker when used as a sub-weapon. It also boosts CP thanks to the raw stats it provides.
Crystal Sword (Z) works well if you need effective Fire elemental damage without relying on Materia.
Defender buffs single-target physical defense effectively, enhancing healing, and Ice potency, and offers a competitive base stat for physical attack. The third support materia slot improves buff/debuff time by as much as 20%.
Enhance Sword (Z) is Zack’s best single-target healing weapon. The third support slot also works to increase Lightning damage by 30%.
Ifrit’s Sword deals single-target elemental magical Fire damage and is at its best if you can overboost it to max stars. While providing an HP boost and Ice resistance, it’s a great sub-weapon.
B Tier Weapons
Weapon | C. Ability |
Glenn Lodbrok
S Tier Weapons
Weapon | C. Ability |
Jiggy Fam | Quaga |
Rest in Peace | Hell’s Penalty |
Jiggy Fam is unique in that it deals AoE earth magic damage, while also boosting magical attack and earth potency.
Rest in Peace has very high attack but also offers protection against Wind damage.
A Tier Weapons
Weapon | C. Ability |
Apology in Hell | Twin Hell |
Crewkicker | Spinning Blaze |
Inferno Grave | Fira Surge |
Piece of Cake | Dual Slash |
Shockbuster | Area Thundaga |
Thousand Waves | Magic Ray |
Apology in Hell deals impressive non-elemental single-target physical damage with a 10% crit rate, boosting attack by 24 points and Ice resistance by 9 points. As a sub-weapon, it helps to greatly enhance attack.
Crewkicker comes with an extremely high base stat for physical attack, dealing single-target Fire damage while boosting HP and Fire potency. It lacks offensive capabilities but works well as a sub-weapon for the HP increase.
Inferno Grave offers meaningful single-target Fire damage if you max the overboost, boosting Ice resistance and attack.
Personal Style offers an above-average base stat for physical attack while dealing single-target physical non-elemental damage. In addition, it boosts water potency and HP. Each of the three support materia slots provides a 20% increase in physical attacks. The HP boost reduces its offensive potential.
Piece of Cake delivers a high physical attack, dealing single-target non-elemental physical damage while reducing enemy PDEF. It offers Ice resistance and boosts PDEF for allies. Each of the three support materia slots provides a 20% increase in physical attacks.
Shockbuster offers average base stats for attack but deals AOE magical lightning damage, pairing well with Jiggy Fam if you want to really deck Glenn out in magical attack capabilities.
Thousand Waves deals non-elemental single-target damage, boosting HP and MDEF, with a major increase after maxing out. It’s worth the investment.
B Tier Weapons
Weapon | C. Ability |
Personal Style | Mad Bull |
Personal Style offers an above-average base stat to physical attack, dealing single-target non-elemental damage. It boosts water potency and HP. Each of the three support materia slots increase physical attacks by 20%.
Lucia Lin
S Tier Weapons
Weapon | C. Ability |
Bald Eagle | Diving Burst |
Barn Swallow | Striking Quintet |
Black Rifle | Quietude |
Bald Eagle deals single-target non-elemental physical damage and reduces Ice resistance. Ice damage increases by 30% with the third support materia.
Black Rifle is the only weapon in the game that can inflict silence on enemies. Mad Minute offers effective single-target non-elemental physical damage but also reduces enemy magical attack damage.
A Tier Weapons
Weapon | C. Ability |
Mad Minute | Barrage |
Pulse Gun | Aeroga A |
Rifle of Levin | Thundara Surge |
Serpent Eater | Hydroshot |
SSR1976 | Stalwart Manaward |
Tranquilizer Gun | Potion Volley |
Mad Minute has decent base stats, decreasing the magic attack of a single enemy while dealing non-elemental physical damage. The HP boost improves survivability and some abilities are improved with the potency boost.
Pulse Gun does effective single-target Wind elemental magic damage. V39 does effective single-target non-elemental physical damage.
Rifle of Levin deals single-target lightning damage based on magic attack, increasing water resistance with it.
Serpent Eater does effective single-target Water non-elemental physical damage.
SSR1976 is a high magic attack base stat, giving Lucia a strong magic defense buff. It also boosts HP, and lightning potency, and heals some HP. The third materia support slot increases buff/debuff time by 20%.
Tranquilizer Gun is Lucia’s self-healing weapon that removes darkness and poison. With average base stats, it can boost healing potency and ability potency. It makes for a good sub-weapon as a healer.
B Tier Weapons
Weapon | C. Ability |
V39 | Pineapple Shot |
V39 deals non-elemental AoE physical damage, boosting Fire resistance and attack. The third materia support slot boosts its ability to do Ice damage by 30%.
Matt Winsord
S Tier Weapons
Weapon | C. Ability |
Absolute Royal | Snowstorm |
Core Defender | Amulet Tribute |
Killer Hornet | Killing Slash |
Prime Number | Healing Showers |
Slick Beetle | X-Shot |
Absolute Royal deals magic AoE Ice damage, boosting Ice potency and magic attack. It offers an incredibly high base stat for magical attack.
Core Defender offers a high base magic attack stat, turning Matt into an AoE magic defense buffer. This is particularly important when up against bosses with AoE magic nukes.
Killer Hornet offers effective single-target physical damage. The third support materia slot increases O sigil magic damage, and can also do bonuses to diamond sigils with its skill.
Prime Number complements all other weapons for Matt and gives him access to some of the most powerful AOE healing in the game.
Slick Beetle boasts a high base stat for physical attack, dealing single-target non-elemental physical damage that manages to debuff enemy physical attack. It also boosts HP and crit.
A Tier Weapons
Weapon | C. Ability |
Broadsword: Axis | Shoot & Slash |
Orthodox Raven | Waterga A |
Stingray | Core Sting |
Broadsword: Axis offers effective single-target non-elemental physical damage with a big modifier. Its magic attack stats are decent, and the weapon increases PATK and Lightning potency.
Orthodox Raven has a fairly high MATK base stat, dealing AoE magical Water damage. It also boosts HP and Water potency.
Stingray has a competitive MATK base stat, dealing non-elemental magic damage while also lowering the target’s magic defense. The abilities fail to match its strength as it gets a wind resistance boost and PATK boost. You can pair it with Absolute Royal for an Ice mage build and use it as a sub-weapon for physical damage dealing, but there are better options.
B Tier Weapons
Weapon | C. Ability |
Espee Rapiere Next-G | First Aid |
Espee Rapiere Next-G provides Matt with a single-target heal, boosting magical defense and ability. It has a low attack base but high potency for healing. The sacrifice to AoE healing from Prime Number is too great to invest in this weapon.
Red XIII (Nanaki)
S Tier Weapons
Weapon | C. Ability |
Gold Collar | Eternal Storm |
Platinum Collar | Therapeutic Touch |
Junk Collar | Frenzied Fang |
Rage Collar | Blaze Rush |
Gold Collar provides an AoE magical defense break, providing 16 points in magical attack and 9 points in earth resistance.
Platinum Collar offers the highest magic stat among all of Nanaki’s weapons. It gives 16 healing points and 9 critical potency points when leveled to the max without overboosts. By reaching Red Level 3, you can receive up to 30% in improved healing.
Junk Collar is quite effective due to the 16 points of physical defense and 9 points of Fire resistance at max level. This is similar to the Tiger Fangs that Tifa has, working well for debuffing purposes.
Rage Collar deals fire physical damage with a 750% modifier after fully upgrading. The stats move themselves toward magic attack, and it has a Fire potency bonus and ATK bonus.
A Tier Weapons
Weapon | C. Ability |
Noble Collar | Waterga A |
Seaside Collar | Power Fang |
Sleek Collar | Manaward A |
Noble Collar offers AoE elemental magic damage, granting 24 attack points and 9 points in Water potency. The third materia support slot increases A sigil damage.
Seaside Collar lowers the enemy’s Lightning resistance, but it is only effective when enemies are already weak to this element.
Sleek Collar gives the party an AoE magic defense buff. It offers 8 points of magical defense and 4 points of wind resistance.
B Tier Weapons
Weapon | C. Ability |
Leather Collar | Sonic Fangs |
Rubber Collar | Waterga |
Leather Collar gives a 940% physical damage modifier and a 10% crit rate. It provides 24 points to HP boost and 9 points to Earth potency. The first ability does not contribute too well to damage, however. It is best utilized to boost HP.
Rubber Collar provides Red with single-target healing and a slight Regen. It also boosts Limit Break potency and PDEF. It does not work effectively as an AoE healing weapon in comparison to other options.
Final Fantasy VII Ever Crisis is a gacha role-playing game developed by Applibot and Square Enix and initially released worldwide on September 7, 2023. The game is available free to play with optional in-app purchases on iOS and Android devices.